the reckoning bomb
this will start a little geeky, but screw it. the reckoning bomb was an unintended ability that paladins could make in the old days of the game world of warcraft. "reckoning" means retribution in a sense of revenge, of vengeance; in the game, it was (and still is) a paladin skill that allows to stack attacks (read weapon swings) for some time, and then discharge them all in a fast, often lethal blow. it was fun, but paladins made it even funnier when they found out they could stack a shitload of weapon swings, face a powerful boss called lord kazzak, shield themselves and slay the boss almost instantly. it took a while but was funny as hell - till the game developers found out and made it impossible to accomplish.
the geeky part ends here, with the concept of reckoning bomb clearly understood: the ability of stack hatred and sorrow that can be triggered for revenge. and while the stacking process is unconscious most of the times, to deliver the blow(s) is not; usually, it is thorougly thought and considered, so it can be done with the sole purpose of causing as much damage and havoc as possible. and in a way, i've become a reckoning bomb myself.
ironically enough, my first character (avatar) on world of warcraft was a paladin.
the geeky part ends here, with the concept of reckoning bomb clearly understood: the ability of stack hatred and sorrow that can be triggered for revenge. and while the stacking process is unconscious most of the times, to deliver the blow(s) is not; usually, it is thorougly thought and considered, so it can be done with the sole purpose of causing as much damage and havoc as possible. and in a way, i've become a reckoning bomb myself.
ironically enough, my first character (avatar) on world of warcraft was a paladin.
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